

[thanks so much to mollie and anna for the photos!]
Tunnel Vision
is an interactive installation meant to create a frustrating physical space between two screens by trapping the viewer in a loop of live video. Humans spend most of their lives existing within the perceptions of others, Tunnel Vision tries to highlight the third person perspective we constantly struggle with.
How it went
The final piece was a lot simpler than the original plan, which was a great idea and helped people understand it better and not get too conflicted in the space.
I heard some good feedback from people witnessing others interact with this piece, how they really got into the interactivity aspect of it and trying to figure out what was going on. The people I witnessed experiencing it looked like they were having a good time but I'm not sure they completely understood the concept until after I came up and talked to them about it (then I got the "ohh, I get it").
The space between each "end" of the tunnel was not long enough and so I don't think the feeling of being trapped between two screens came through that well. I received feedback that if the two screens were at the end of an actual enclosed dark hallway, the effect would be a lot stronger. This was nice to hear as the "perfect conditions" for this piece would be exactly so.
One other thing that surprised me was the "infinite feel", or loop that happened in the screens. Although it is nothing we have not seen before, I think having it live made a lot of people intrigued and heightened the interest of interacting and existing live in a seemingly infinite space.
Overall, I'm happy that Tunnel Vision came together as a fun and direct interactive installation to contrast with the rest of the show. I figured out some problems with the camera installations and space issues that I would have never came across on paper. The cameras have to be hung at a certain height and certain angel to be successful and the screens must be put at an angel as well to compliment each other. Also, the projectors need to be adjustable so they won't distort an angled image~ only one of my projectors had that ability.
Corners
Corners is a series of still digital photographs meant to deceive the audience by flattening a three dimensional space, as well as intrigue the audience by making them wonder if that space is really there.
How it went
A simple idea, I heard some nice comments about this humorous play on space and perceptions. I'm not sure what I would change in the future of presenting such a piece, but I am happy that people chuckled and wondered at it.
My favorite comment to it was "Hah, yeah, what IS art anyway?" and this comes back to why I had one of them in a frame, to underline the fact that the medium of photography and the process of viewing the world through a lens is a form of art and force people to accept and approach these pieces of space as an artistic process and interpretation of it. I did not want to put all of the photographs in frames as it disjointed them from directly touching the physical space they were representing.