"The creative process demands acts of synthesis which defy verbal description and which only the work of art itself can define"
What am I making? What am I thinking? What will happen in the future? What do I want to create tangibly, or idea-wise? All these questions will truthfully only be answered after your piece of creation is fully completed, functional, and interacting with its environment in the way only apparent after actualization.
"I make structures in which the relationships of parts are not fixed and may be changed by the intervention of a spectator
An intriguing concept wherein the art will be more of a systems art piece; shaped, formed, and evolving throughout its existence.
"The identity we give to what we perceive is always relative, yet it presupposes a whole"
No matter who, humans are subjective in their judgment based on the experiences pertinent to only their own lives. This must be taken into account when making a statement through art, or constructing an interaction with the audience.central point of this intriguing paper falls into the central perspective
(as Christ would fall in a High-Renaissance painting...)
of
CYBERNETICS
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(as Christ would fall in a High-Renaissance painting...)
of
CYBERNETICS
dun dun dun
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V
"Cybernetics is concerned with the behavior of the environment, its regulation and the structure which reveals the organization of its parts"
now, let us swim in the waters of cybernetics from the modern dictionary-definitions perspective....
[dictionary.com]
cy·ber·net·ics [sahy-ber-net-iks] Pronunciation Key - Show IPA Pronunciation –noun (used with a singular verb) the study of human control functions and of mechanical and electronic systems designed to replace them, involving the application of statistical mechanics to communication engineering.
[American heritage dictionary]
cy·ber·net·ics (sī'bər-nět'ĭks) Pronunciation Key
n. (used with a sing. verb)
The theoretical study of communication and control processes in biological, mechanical, and electronic systems, especially the comparison of these processes in biological and artificial systems.
[another sweet definition]
cybernetics robotics
/si:`b*-net'iks/ The study of control and communication in living and man-made systems.
The term was first proposed by Norbert Wiener in the book referenced below. Originally, cybernetics drew upon electrical engineering, mathematics, biology, neurophysiology, anthropology, and psychology to study and describe actions, feedback, and response in systems of all kinds. It aims to understand the similarities and differences in internal workings of organic and machine processes and, by formulating abstract concepts common to all systems, to understand their behavior.
Modern "second-order cybernetics" places emphasis on how the process of constructing models of the systems is influenced by those very systems, hence an elegant definition - "applied epistemology".
Related recent developments (often referred to as sciences of complexity) that are distinguished as separate disciplines are artificial intelligence, neural networks, systems theory, and chaos theory, but the boundaries between those and cybernetics proper are not precise.
From all of these different explanations, I agree that every single piece of art has a foundational system of cybernetics-from cave paintings, to modern day systems art. From this I have concluded that any project that will be created in DXArts, most importantly my own project, will/should portray the idea of Cybernetics in a very apparent, succinct, maybe controversial but definitely impacting way.
Cool Link---The Cybernetics Society
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