My only decision is in which batch of instruments to choose/how to choose them, as this new program has many, many sounds of which lots sound especially great when the temp raises.
If you have any suggestions for this after listening to my piece, do tell :)
Oh yeah and I'm having it play a special way...you'll see...in room 117! [still awaiting reply for that though...]
Click Me to Hear
new features:
*instrument variations [will work on taking out the obvious instrumentals]
*circle of fifths changes ever 10 base pairs, at random [not from lower to bottom octave, too boring]
*every three [i.e. amino acids] vary in tempo]
**note: there will be two strings paying, of different instruments [[will def. spice this up]
As of right now, the program picks at random one of 127 different instruments.
I wanted to pick out the ones that do not sound like instruments you can specifically identify and have it pick at random from those, although having an underlaying order in this could be beneficial as well.
Now, the visual part.
After my prototype, I realized that having my project be implemented via the internet, to the "global' community, was not necessarily the best way to activate the thoughts I wanted within my audience and make the statement/ visuals really be felt, so I've done some thinking.
I am now working on implementing a visual which could be projected on to a screen/ wall which would interact with the viewer.
The simple version would be a human shape with different colored lights pulsing in parts of the body of the human figure, corresponding to the music, while around it would be a star-trek-y flying through the galaxy constantly moving image to give a sense of infinity and that macro-ness. This would nicely juxtapose to the little lights pulsing frantically within the body, representing where all the chromosomes are coding and making this visible overall structure of a human...something looking like so:

The more complicated version depending on time [and if not, will be implemented in the future] would be a feature that would only activate these moving lights when a person walked in front of the screen, only on them, wherever the would be moving. I'm looking into this briefly to see if it is possible, if any of you have ideas about this, do tell as well :)
examples along the lines...:
The visual aspect is very important, although I think with the new atmosphere of the it, the music could stand all on its own; this is the point I would like to get it to by Thursday . Having it play in a room and not some wimpy speakers over the internet with bad connection is a lot stronger, the audience is fully enveloped by the atmosphere of creation...
Thanks to all the commenteurs!
It's been nice hearing your thoughts on this crazy project of mine, it's slowly...becoming and your words give its existence spice.
6 comments:
glad u found ways to spice up the music...we chatted about this at lunch, hehe. Still one question is how are all the new instruments you're throwing in significant. What's the reasoning behind the instruments you chose???? ^_^
To me, such frequent variation of the midi instruments creates a frivolous mood. Such a crush of different voices might not feel this way if they all appeared to be saying something different, but as the demo you posted online is, each phrase sounds rather wanky. I beleive the periodic rhythmic variation is making it like this and preventing a broader perceived emotional range from developing.
Have you considered letting the bases represent full chords during some parts of the strand? This might be a welcome variation from the otherwise monophonic texture.
With just a week left, it would probably have to wait till a later iteration to expand beyond a simple midi palette into a more malleable realm of potential acoustic variation (e.g. supercollider).
Right now I think it's definitely okay for your piece to sound fractured and schizophrenic because there is so much divergent and conflicting potential implied by a given strand of DNA, however, right now, because of all the solo midi voices and rhythmic variation, I am getting a strong and steady association to flippant keyboard jamming.
Hi Julia, sounds like you've still been making good progress. I can tell that the new audio is a big improvement over the original sound--it's much more interesting, and varied. At the moment, it seems like I can *almost* grasp at the structure you're trying to generate, it seems like something is starting to poke out of the mist there, and hopefully you can make it fully emerge.
I agree somewhat with what Kjell had to say about the atmosphere the sound creates. But I'm sure you're working on it, and it sounds like you have a lot of work you're doing to get it sounding right. My main suggestion at this point would be to make sure the audio doesn't become overcomplicated--with a line like what you just showed, if you had two of them going at the same time, it would make just about anyone's head explode, haha!
The visual dimension sounds like it is coming forward.... good luck on that!
Let me know if you need help with the sound still. Did you figure out how Processessing outputs sound? I was thinking about it and I know its possible to send sound through supercollider to just have a general rotating effect put on the input. May take a little work, but its possible.
I thought I heard a later iteration of the sound in class thursday, and along with what others are saying, I'm liking this iteration. Nice frenetic quality, chaotic but at the same time their seems hints of structure.
I hope the visuals are coming along well. If you rhythmically timed the audio with the video, like the lights with the notes, I think that would work very well. I don't know if you were planning that or not, but just a thought.
julia, come save me.....bloobie
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